Multi-Agent Based Chess Move Generator System: Taking into Account Local Environments

نویسنده

  • Juan F. Rodríguez
چکیده

Chess has spawned a great deal of successful research in the artificial intelligence (AI) community. The strength of some chess programs can be compared to top-level human players. Nevertheless, most of the AI research has been focused on the refinement of evaluation functions which are used to search the NP-complete solution space. Some optimizations have also been made to the arrangement in which possible moves are examined by the search algorithm. In this article we take a nouvelle approach to the generation of chess moves with the help of multi-agent based systems. We design a multi-agent system which represents the pieces of a chess battlefield and we feed the search algorithm with the most promising move(s) from the point of view of the individual agents. Thus, we take into account the individual decisions (tactics) to define the strategy, as well as cutting out the search space. We plan to make a prototype implementation of the multi-agent based chess move generator system (MAB-CMGS) using the FIPA-OS architecture to test the overall system behaviour and achievable chess power.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Agent Compromises in Distributed Problem Solving

ERA is a multi-agent oriented method for solving constraint satisfaction problems [5]. In this method, agents make decisions based on the information obtained from their environments in the process of solving a problem. Each agent has three basic behaviors: least-move, better-move, and random-move. The random-move is the unique behavior that may help the multi-agent system escape from a local m...

متن کامل

A multi-agent system model to integrate Virtual Learning Environments and Intelligent Tutoring Systems

— Virtual learning environments (VLEs) are used in distance learning and classroom teaching as teachers and students support tools in the teaching–learning process, where teachers can provide material, activities and assessments for students. However, this process is done in the same way for all the students, regardless of their differences in performance and behavior in the environment. The pu...

متن کامل

Sensitivity Analysis and Stray Capacitance of Helical Flux Compression Generator with Multi Layer Filamentary Conductor in Rectangular Cross-Section

This paper presents an approach to calculate the equivalent stray capacitance (SC) of n-turn of the helical flux compression generator (HFCG) coil with multi layer conductor wire filaments (MLCWF) in the form of rectangular cross-section. This approach is based on vespiary regular hexagonal (VRH) model. In this method, wire filaments of the generator coil are separated into many very small simi...

متن کامل

An FPGA Move Generator for the Game of Chess

This thesis details the use of a programmable logic device to increase the playing strength of a chess program. The time–consuming task of generating chess moves is relegated to hardware in order to increase the processing speed of the search algorithm. A simpler inter–square connection protocol reduces the number of wires between chess squares, when compared to the Deep Blue design. With this ...

متن کامل

Two designs of functional units for VLSI based chess machines

Brute force chess automata searching 8 plies (4 full moves), or deeper have been dominating the computer chess scene in recent years and have reached master level performance. One interesting quesdon is whether 3 or 4 additional plies coupled with an improved evaluation scheme will bring forth world championship level performance. Assuming an optimistic branching ratio of 5, speedup of at least...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2004